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Why major mobile handset makers are riding with LiMo

The executive director of the LiMo Foundation discusses his group's efforts to create and establish an open handset platform built on Linux
  • (LinuxWorld)
  • — 20 March, 2008 11:23

What open source licenses are members allowed to use for code contributed to LiMo?

All LiMo common code is based on contributions under open source licenses or under a community-based license: the Foundation Public License. The APIs and SDKs are made fully available to all developers on LiMo's public web site.

We all know how wonderful it is that Linux is free and open source. But what are the specific strengths of this operating system's technology that makes it appealing to the LiMo membership -- and makes it particularly suitable for next-generation mobile handset hardware?

Linux scales very successfully from smartphones down to very high-volume feature phones and also provides excellent opportunities for "cross-platformization" into other consumer electronics categories.

What about Java?

Java will be implemented into the LiMo Platform.

What have been the biggest technical challenges that LiMo has dealt with in developing the LiMo Platform?

The LiMo Platform makes extensive use of technology that has already been market-proven within commercial handsets, and, therefore, the technical challenges have so far been quite manageable.

More of our attention has been devoted to establishing the procedures and tools -- [which are] now successfully in place -- to enable a group of industry leaders to work efficiently together to deliver a technology platform for the whole industry to use.

Does LiMo have plans to include software to provide WiFi connectivity?

The LiMo Platform will support WiFi connectivity. The decision to implement this functionality will, of course, rest with the handset maker and operators.

What does the LiMo Foundation foresee will become a big factor in the overall Linux handset/mobile market?

One of the most important industry dynamics that is defining the mobile market today is convergence. The ways that entertainment, social media, and other forces are going to integrate with mobile is one of the most wide-open frontiers for our industry.

Third-party developers are under terrific competitive pressure to introduce the new, converged applications and services that will bring about next-generation mobile consumer experiences that exploit convergence.

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Howard Wen

LinuxWorld
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