First impression on unpacking the Q702 test unit was the solid feel and clean, minimalist styling.
Killzone 2: beta impressions
- — 16 December, 2008 18:58
The Badge Guys: Multiplayer Classes
Rifleman: The rifleman does not have any special abilities, like the rest of the seven other classes, but what he lacks in skill he makes up for in firepower. Picking the rifleman will grant you access to more devastating weaponry when assigning your primary and secondary weapons.
Engineer: You can repair damaged war goods such as ammunition crates and auto turrets using the engineer. This class will also allow you to set automated turrets around the map, which target enemy soldiers.
Medic: As its name suggests, the Medic is able to heal and revive teammates. It's always a good idea to have at least one Medic on your side, especially when you anticipate taking heavy damage from the enemy team.
Scout: Because of similar armor to that of Solid Snake's "Octocamo," choosing the Scout will allow you to blend into your environment and rendering you virtually invisible to your enemies. The camouflage effect distorts when you move or fire.
Tactician: With the Tactician class, you can toss colored smoke grenades that act as spawn points for teammates. The Tactician can also call for airborne support in the form of a flying sentry robot.
Assault: Choosing the Assault class will give you longer playing time, as this character type is equipped with extra-tough body armor. If you're sick of getting wiped out in milliseconds, consider the Assault class.
Saboteur: The Saboteur class can mimic enemy players. You'll not only look like one of the players on the opposing team, but display the correct name. Once you've breached their perimeter, you can inflict damage in any number of ways.