The Legend of Zelda: a retrospective

We chart the evolution of the technology and history of The Legend of Zelda, from its humble 8-bit NES beginnings to the latest Wii project

The Legend of Zelda: A complete pictorial history of one of the greatest games series ever

Designed for the Nintendo DS, the game will feature Link travelling the game’s overworld on a cannon-equipped steam train similar to the steam boat of Phantom Hourglass.

The Legend of Zelda: A complete pictorial history of one of the greatest games series ever

Spirit Tracks is set 100 years after the events of Phantom Hourglass and will, of course, feature Princess Zelda.

The Legend of Zelda: A complete pictorial history of one of the greatest games series ever

Another game is reported to be in the works for the Nintendo Wii, but a title has not yet been announced. All fans have to go on is the promotional artwork from E3 2009, which shows a swordless adult Link standing back to back with a mysterious figure wearing a diamond-shaped pendant.

The Legend of Zelda: A complete pictorial history of one of the greatest games series ever

Zelda Novelty 1: BS Zelda no Densetsu was a game released only in Japan, for the Satellaview attachment for the Super Famicom game console. The game had four episodes that were streamed over Japan’s broadcast satellite network. Each one lasted for a week and was to be played at the same time as a video game tips show aired. BS Zelda no Densetsu was based upon the original Legend of Zelda NES game.

The Legend of Zelda: A complete pictorial history of one of the greatest games series ever

Zelda Novelty 2: A sequel to the original BS download game, BS Zelda no Densetsu Kodai no Sekiban had a similar premise to The Legend of Zelda: A Link to the Past. The BS weekly format was retained with additional parts of the overworld visible in later weeks.

The Legend of Zelda: A complete pictorial history of one of the greatest games series ever

Zelda Novelty 3: Three Legend of Zelda games were produced by Philips for its CD-i games console. With very little input from Nintendo, the games joined the Zelda canon in title only. Poor controls and gameplay mean they are considered to be some of the worst games ever created, with Nintendo largely ignoring the games’ existence.

Tags games consolesNintendogames

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Campbell Simpson

Campbell Simpson

Good Gear Guide

3 Comments

Renato Catalan

1

Zelda, love it! Played almost all the series. Killing Link's shadow in Zelda was the hardest boss.

Anonymous

2

Uh, in your segment on Four Swords Adventures you called Ganon the PROtagonist. You mean antagonist, right? Because he IS the bad guy...

Anonymous

3

Why is this spread out over 8 pages?

Comments are now closed.

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