Step 13 Tweaking simple geometric shapes can really bring the design out. To create these green shapes, for example, I’ve simply used the Pen tool to create a teardrop effect and merged the two layers. Then while holding Alt/Opt I’ve duplicated the image a number of times and lined them up.
Step 14 Now it’s time to add some more texture to the background. Use a yellow soft-edged brush at 500-600 pixels and go nuts! Once you’re happy go to Filter > Pixelate > Colour Halftone, and set the maximum radius to four. Set the opacity to 32% and the fill to 71%. Place this layer over the top of the image.
Step 15 Now use a black brush to add some shading around the top and sides of the image. Go to Filter > Noise > Add Noise, setting the distribution to Uniform and the amount anywhere from 50% to 60%. As this is only for background texture, set the opacity and fill right down to 20-35%. As with step 14, set this layer over the top of the image.
Step 16 For the final addition of texture set a new layer on top of the rest. Change the background and foreground colours to the cream and yellow already used, go to Filter > Render > Clouds, then Filter > Blur > Gaussian Blur and set the radius to 20 pixels. Change the opacity to 9% and the fill to 70%.