Kinect vs. Move vs. Wii

Motion-control schemes will soon be available for the Sony PlayStation 3 and Xbox 360, as well as the Nintendo Wii. But out of the PlayStation Move, Kinect and the Nintendo Wii, which will be the best?

Kinect for Xbox 360

Kinect vs. Move vs. Wii
Kinect logo

Kinect for Xbox 360 is a full-body motion control system that mimics your movements and gestures in-game. This sets it apart from the Wii Remote and PlayStation Move, which both require handheld controllers.

Originally known as Project Natal, Microsoft officially renamed the product 'Kinect' earlier this year. Kinect for Xbox 360 is the most ambitious of the three control schemes, and arguably the most problematic.

How it works

Kinect is a motion-sensing camera with an audio input and advanced, high-resolution tracking. It works by mapping your body parts in-game, as well as responding to voice commands. It essentially turns you into the controller, with your movements appearing onscreen. The Kinect sensor plugs into the Xbox 360 via one of its USB ports. It will work with all versions of the console.

Kinect vs. Move vs. Wii
Kinect motion sensor peripheral

Microsoft is touting the control scheme as 'full body play', with the player's arms, legs, feet and hands all being utilised. This can lead to some very energetic gaming sessions, with some games requiring you to jump, duck and run on the spot.

Kinnect can also be used for non-gaming tasks. For instance, you can fast-forward through a recorded TV show by simply waving your arm.

Kinect vs. Move vs. Wii
Kinect games can be quite energetic

Games

Microsoft has gone for a 'casual' strategy for its Kinect launch line-up, with simplistic games that can be enjoyed by the whole family. This decision has surprised some Xbox 360 gamers, who were expecting a more 'hardcore' focus.

Kinect vs. Move vs. Wii
Kinectimals

Some of the games that will be available at launch include Kinect Sports (bowling, boxing, ping pong, etc.), Kinect Adventures (a multiplayer river rafting game), Kinect Joy Ride (a stunt-oriented racing game) and Kinectinals (a Nintendogs-style virtual pet game).

In Microsoft's own words, Kinect games are "for everyone".

Pros and cons

If Kinect's launch line-up is anything to go by, Microsoft is aiming the device squarely at the 'party game' demographic, along with families and health enthusiasts. In other words, it is courting the same type of gamer as Nintendo's Wii. (Indeed, Kinect Sports seems like a carbon copy of the Wii Sports concept, right down to its identikit name.)

Kinect vs. Move vs. Wii
Kinect: y'know, for kids...

We think this is a risky move on Microsoft's part. The Xbox 360 has traditionally been for 'hardcore' gamers who like gritty action, challenging gameplay and cinematic storylines. Kinect fails to deliver any of these elements. The interface can also feel unnatural for veteran gamers — especially in titles like Kinect Joy Ride, which require you to hold an imaginary steering wheel in the air.

On the plus side, the 'controller-free' interface adds a casual, interactive flexibility that the Wii and PlayStation Move can't match. This will encourage non-gamers to get involved in the action — with no stumbling block to hamper their enjoyment.

Kinect games also demand more physical exertion than the Wii or PlayStation Move. If you're concerned about fitness (or would like your kids to get more exercise), Kinect is definitely the best choice.

Kinect vs. Move vs. Wii
Your Shape: Fitness Evolved

Pricing and availability

Kinect for Xbox 360: $199 RRP
Xbox 360 console: from $299 RRP

Kinect for Xbox 360 will be available from November 2010.

Verdict:

Of the three control schemes, we feel Kinect for Xbox 360 still has the most to prove. The games we have seen so far are quite limited in scope; they're all variations on the party and fitness genre. That said, the potential is there for more exciting and innovative titles in the future.

Tags games consolesgamesnintendo wiiPlayStation MoveMicrosoft Kinect

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GoodGearGuide Staff

Good Gear Guide

8 Comments

exxbot

1

"On the plus side, the 'controller-free' interface adds a casual, interactive flexibility that the Wii and PlayStation Move can't match."

Point of clarification: The PS Move system has the incredible PS Eye Camera that can do full body controller free motion tracking minus the lagginess of Kinect. Such functionality will be showcased by an upcoming PS3 game called Kung Fu Live which features 1:1 full body notion tracking gameplay. Expect more controller free PS3 games to come after this one.

The PlayStation Move pretty much covers the best of both Wii & Kinect. Now that is great value!!!

Avatar

2

^ there is another game that uses this the figthing ligths out one. when you duck your lean right to dodge a punch your guy moves with you thats why i like the playstation move the best becuase it is best of bth worlds but unfortunatly i dont think it will beat the wii none of them will. maybey in the next console generation wii will have presision like the move and moption form kinect then it would be awsome

FullMetalKendo

3

@exxbot Lol at your name. Run along PS3 fanboy.

thedecider

4

1st@exxbot it is not controleer free kinect is controler free as you have hings in your hand :P and ps3 is not the best its on par wiv xbox 360
2nd nintendo wii
a great thing for little kids not very good grphics cheapest one
3rd ps3 move looks realy goodno lag good graphics but most expensive
4th xbox 360 kinect not many games more coming contoller free but u lose wiv some lag not much though 2nd in price more expensive than wii cheaper than ps3 graphics on par with ps3

my virdict
WII 3rd place
xbox
ps3
Are joint 1st

FuriousOne

5

I was playing controller-less games on my ps2, and I thought they were great. If ms have improved on the eyetoy and made it a reliable input, then I think kinect will be great fun.
Saying that I just got the ps move and think it's amazing, I don't think any of the other systems allow you to reach into game in the same way! The limitation of move is accuracy, every player has to calibrate, also the amount of space you need to play.. That being said, it's still amazing. I used to love tennis on the Wii, then I played table tennis on the move & it just so much more fun. The control is unbelievable IMO the move is top quality.
Maybe the move will be too accurate for the casual gamer?? Time will tell.

jason3064

6

these prices seem all wrong for kinect and move?

neil

7

GO WIi bloody move just copied it they need more brains

Mick

8

Wii is awesome, except it doesn't know what you're doing. eg am I doing back-hand or fore-hand. A bit frustrating.

Kinect answered wii's short-coming, but lost *everything* else!! eg no feedback. I can't imagine it being sensitive enough to know whether I'm doing topspin or slice etc??

I decided Kinect would have a short life and next generation would combine the two - cameras to track movement, but a controller for the detail wrist action, and provide feedback.

I hadn't heard of Move until today. Is it the answer?? Does the camera see that I'm running to my left, and jumping, then it or controller know that I've raised arm above head and smashing down?? Do I feel the impact as invisible racquet contacts virtual ball??

I'm kinda excited. Who's got a Move??

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