Stories about: Eidos

  • +

    Gaming Top 5: The gaming industry's most disastrous promotional stunts 02/02/2012 15:56:00

    Video games are big business and convincing consumers to buy the latest game is a challenge many developers and publishers have to contend with. Companies try to come up with innovative and memorable ways to market their products to stand out in a crowded market, but sometimes these efforts can go too far and have the opposite effect. Read on for five of our top five choices of questionable promotional campaigns run by video game companies.
  • +

    Gaming Top 5: Most unusually timed anime game releases 25/01/2012 12:01:00

    Read on for five of our top five choices of anime-based games that received an unusually timed release outside of Japan.
  • +

    R.I.P: 20 Years of Eidos Interactive 30/07/2010 11:56:00

    Popular British video game developer and publisher Eidos Interactive has just celebrated its twentieth anniversary. So for you, our loyal readers and part-time Eidos combatants, we commemorate the 20-year milestone by taking you through the history of Eidos Interactive via some of its greatest highs and lows.
  • +

    ZOMG, that's racist! 31/05/2010 12:03:00

    Pretty much everything is accused of being racist these days. From Creole chocolate cookies to old reruns of Speedy Gonzalez -- the cry of "ZOMG, That’s Racist!" is never far away. Even our humble video game consoles have come under increasing rates of fire. Most gamers vehemently deny the charges of cultural intolerance directed at their video games -- after all, it's just social watchdogs making a fuss about nothing... Right?
  • +

    Square Enix financials: people love to buy Final Fantasy 09/02/2010 09:27:00

    In 2008, Square-Enix was creating Final Fantasy games. In 2009, they released Final Fantasy games. In 2010, they'll release more Final Fantasy games. Those three facts are the main reasons Square-Enix reported a 50-percent increase in revenue for the last nine months of 2009 over 2008, and why the company forecasts a successful first quarter for this year.
  • +

    Assassin's Creed 2 27/11/2009 14:45:00

    Seconds after Ezio deals the killing blow to one of his despicable and deserving targets in Ubisoft's highly anticipated sequel, the action stops, the surroundings are peeled away, and the focus shifts entirely to a scene of the hunter and his prey.
  • +

    Spector reveals spiritual successor to Deus Ex 04/11/2009 09:12:00

    As more Epic Mickey details surface, developer Warren Spector has openly discussed his plans for a sequel and his hopes that Disney will back development on the pair of titles Junction Point was working on before they were acquired in 2007.
  • +

    OnLive video game service: "In a lot of ways, we've solved cloud computing" 24/09/2009 13:27:00

    Steve Perlman, CEO of a company called OnLive that's readying an on-demand video game service, cringes whenever Google's gmail or other high profile Web services conk out. After all, his company's bold plan is to offer streamed access to a slew of brand name video games via the cloud in such a way that users at their PCs and TVs get performance they're used to experiencing on consoles.
  • +

    Batman Arkham Asylum getting two DLC packs? 11/09/2009 08:21:00

    One helping of downloadable Batman: Arkham Asylum content wasn't going to cut it, so how about two? The first, dubbed "Insane Night," we'd already heard about. It ships next week Thursday, September 17th. The second? Rumor is, it's called "Prey in the Darkness" and that it'll ship the week following, also a Thursday, September 24th. If true, happy September, Bat-buffs.
  • +

    Is it all or nothing for game releases in 2009? 02/07/2009 03:52:00

    Eidos life president Ian Livingstone has declared it's "all or nothing for new releases in 2009," painting either a blithely Machiavellian or cynically gloomy picture of the video games industry this year, depending on your vantage. Think, in other words, of the games industry in 2009 as a giant cattle pen -- standing room for mega-hits only, electric prods in the employ of marketing monoliths. Publishers are pouring everything into a handful of lucrative franchises (you know their names) driving less well-known titles off the shelves, or into dark, forgettable little corners -- out of sight and mind entirely.
  • +

    Thief 4 announced, Eidos says game is 'incredibly ambitious' 12/05/2009 07:31:00

    The fourth video game in Eidos' popular stealth series, Thief 4, has just been announced.
 
Job Search
Top jobs
Jobs in IT&T
Resources