Stories about: Saturn

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    Gaming Top 5: Most unusually timed anime game releases 25/01/2012 12:01:00

    Read on for five of our top five choices of anime-based games that received an unusually timed release outside of Japan.
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    Gaming Top 5: Sega Dreamcast innovations that didn't take off 20/01/2012 14:05:00

    Back in the 1990s, Sega decided (perhaps due to the troubled Sega Saturn) to exit the 32-bit generation of video consoles early in order to bring out a 128-bit console: the Dreamcast. The Dreamcast was launched in 1998, a couple of years ahead of the Sony PlayStation 2, Microsoft Xbox and Nintendo GameCube, and it had many innovations at the time.
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    Interview: Former Sega Technical Institute lead designer, Chris Senn 16/01/2012 14:26:00

    Chris Senn got his foot into in the videogame industry by starting out as a computer graphics artist at Acme Interactive, previously known as Cinemaware. Originally a summer job, it would quickly evolve into his career.
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    Gaming interview series 20/12/2011 12:43:00

    Over the last few weeks, we've conducted interviews with former employees of iconic gaming houses, publishers and distributors to get an insight into how the gaming industry has boomed and evolved.
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    Interview: Mark Cochrane, former producer and worldwide acquisitions manager at Psygnosis 08/12/2011 13:42:00

    Before coming to Psygnosis in 1995, Mark Cochrane was working at another famous video game company, Accolade, in PR and product marketing. He was entrusted with the tricky task of bringing American sports games such as Hardball and Unnecessary Roughness to Europe.
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    Interview: Tim Allison, former national sales and marketing manager at Sega Ozisoft, on the glory days of Sega 23/11/2011 13:54:00

    When Sega was still in the business of manufacturing consoles, Sega Ozisoft was the local Sega distributor in Australia. Former national sales and marketing manager at Sega Ozisoft, Tim Allison, looks back at the time when Sega was at its peak globally, as well as the challenges behind the local launches of the 32X and Saturn.
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    Interview: Jay Barnson, former senior programmer at SingleTrac, talks about the early days of Sony PlayStation development 21/11/2011 14:42:00

    I started in October of 1994, almost a year before the launch. It was kinda funny as I'd try to tell people about this console I was developing games for, and they'd ask me, "So is that a new Sega or Nintendo?" I tried to explain that it was by Sony, and they'd dismiss it out of hand, because it was so obvious that Sony had no chance of taking on those gaming console juggernauts. A lot of people were really taken by surprise a year later.
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    NASA May Launch Boat to Saturn's Largest Moon 13/05/2011 09:15:00

    Have you ever wanted to sail the -290 degree Fahrenheit seas of Titan? Yea, me neither. But thankfully NASA has come up with a method to sail the aforementioned seas, all while sitting at NASA HQ drinking a hot cup of cocoa.
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    Dead Space 2 28/02/2011 10:57:00

    A deep space setting, a brooding ambience and gruesome arachnid foes; Dead Space ticked all the boxes for fans of horror games. Two years and two prequels later, Visceral Games has brought forth Dead Space 2 as a direct sequel to the game that launched the series.
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    10 free iPhone apps for spectacular stargazing 23/11/2010 00:02:00

    There's a lot to watch in the nighttime sky -- everything from the International Space Station and meteor showers to planets and stars.
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    How Will Facebook Make Money? 16/06/2010 00:21:00

    For many of people, Facebook is the first stop in any Web surfing session. It has developed into a highly engaging combination of online bulletin board, personal scrapbook, and group communication network. But did you ever wonder why, being all those things, Facebook is free?
 
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