I got Quake III Arena today and installed it. Everything went ok (apart from it informing me I'd ran out of HDD space twice, heh. Being a console gamer all my life I had no idea of the HDD space requirements) until I tried to actually play the game. This is what came up in the console window.
Q3 1.11 win-x86 Nov 24 1999 ----- FS_Startup ----- Current search path: C:Program FilesQuake III Arenabaseq3pak0.pk3 (3539 files) C:Program FilesQuake III Arenabaseq3mapmedia.pk3 (167 files) C:Program FilesQuake III Arenabaseq3curry.pk3 (4 files) C:Program FilesQuake III Arenabaseq3common-spog.pk3 (28 files) C:Program FilesQuake III Arena/baseq3
---------------------- execing default.cfg execing q3config.cfg Unknown command "u" couldn't exec autoexec.cfg ...detecting CPU, found x86 (P5/Pentium2, MMX)
------- Input Initialization ------- Initializing DirectInput... Couldn't set DI coop level Falling back to Win32 mouse support... Joystick is not active.
----- Client Initialization ----- ----- Initializing Renderer ----
----- Client Initialization Complete ----- --- Common Initialization Complete --- Winsock Initialized Opening IP socket: localhost:27960 Hostname: default IP: 127.0.0.1 Working directory: C:Program FilesQuake III Arena ----- R_Init ----- Initializing OpenGL subsystem ...initializing QGL ...calling LoadLibrary( 'C:WINDOWSSYSTEMopengl32.dll' ): succeeded ...setting mode 3: 640 480 FS ...using desktop display depth of 32 ...calling CDS: ok ...registered window class ...created window@0,0 (640x480) Initializing OpenGL driver ...getting DC: succeeded ...GLW_ChoosePFD( 32, 24, 8 ) ...23 PFDs found ...GLW_ChoosePFD failed ...GLW_ChoosePFD( 32, 24, 0 ) ...23 PFDs found ...GLW_ChoosePFD failed ...failed to find an appropriate PIXELFORMAT ...restoring display settings ...WARNING: could not set the given mode (3) ...setting mode 3: 640 480 FS ...using colorsbits of 16 ...calling CDS: ok ...created window@0,0 (640x480) Initializing OpenGL driver ...getting DC: succeeded ...GLW_ChoosePFD( 16, 16, 0 ) ...23 PFDs found ...GLW_ChoosePFD failed ...GLW_ChoosePFD( 16, 16, 0 ) ...23 PFDs found ...GLW_ChoosePFD failed ...failed to find an appropriate PIXELFORMAT ...restoring display settings ...WARNING: could not set the given mode (3) ...shutting down QGL ...unloading OpenGL DLL ...assuming '3dfxvgl' is a standalone driver ...initializing QGL ...WARNING: missing Glide installation, assuming no 3Dfx available ...shutting down QGL ----- CL_Shutdown ----- RE_Shutdown( 1 )
GLW_StartOpenGL() - could not load OpenGL subsystem
I have no idea what's wrong or how to fix it, so if anyone out there knows what I should do please let me know. Oh, btw I'm running the game on a bare-minimum-p.o.s comp.
Thanks in advance.






