NBA Jam on Nintendo Wii is one of the most enjoyable 2-on-2 basketball games with no real rules!
- Plays like the original, plenty of unlockables, one of the best announcers ever
- Expensive for what's essentially an arcade game, lacks online multiplayer
A return to roots for one of the most enjoyable, outrageous sports games out there, NBA Jam expertly captures the over-the-top nature of the arcade classic.
Price$ 79.95 (AUD)
Best Deals (Selling at 3 stores)
NBA Jam is a simple game: It's 2-on-2 basketball with no real rules. Pushing and knocking down opponents is encouraged. Players routinely jump 10-plus feet into the air and spin like a helicopter. And if a player hits three consecutive shots, they literally catch fire and become nearly unstoppable. This is how the game was played in 1993 when it first debuted, and as ridiculous as it sounds on paper, it was an absolute blast. The franchise went through a lot of ups and downs over the years, with various attempts to change or tweak the formula, but EA wisely decided to go back to the series' roots for this reboot, and the game is better for it.
As in the original, you pick a team and then take on the rest of the NBA, one team at a time. Rosters are current, which means that the Miami Heat, with their holy trinity of superstars, will likely be the go-to team for many -- just as the Chicago Bulls were in the original. Less-stacked teams like the Indiana Pacers, however, will probably only see play from people related to Mike Dunleavy, T.J. Ford, and Danny Granger. Old-school players (and NBA Jam alums) Dennis Rodman, Rony Seikaly, Kevin McHale, and many more are unlockable, which gives you plenty of incentive to play for and against every team.
The first few games start off easy, but it doesn't take long before the CPU gets challenging. Final scores are typically quite close thanks to liberal (but not excessive) rubber-band A.I. If you're pummelling either the CPU or a friend, expect to miss a few more shots than usual, and expect the opposing team to suddenly start hitting buckets from every spot on the court. This can be somewhat frustrating, but it keeps the games interesting and typically initiates more than a little bit of trash talk between players.
In addition to the traditional mode, there are a number of alternative game modes available as well. Remix has power-ups that sporadically appear on the court that will affect the on-court action in different ways -- shrinking the opposition, raising your shooting accuracy, or increasing your quickness, to name three examples. The most enjoyable game mode is Smash, in which your goal is to be the first team to break the backboard. Each dunk lowers the backboard's "health bar" a small amount, while alley-oops cause massive damage. There's something about the huge dunks, the sense of urgency that accompanies a dwindling life bar, and the close nature of the contests that makes this mode extremely entertaining.
There are three different control schemes available. Much to my surprise, I enjoyed the Remote and Nunchuk combo the most. It was tremendously satisfying to flick the remote up to initiate a dunk, and then vigorously move it downward to slam the ball home. If you prefer more-traditional controls, you'll want to use a Classic Controller; turning the remote sideways is quite awkward because of how often you'll need to press the B button.
The motion controls may make NBA Jam feel modern, but its presentation certainly doesn't. This isn't a bad thing; on the contrary, it's one of the game's strengths. It wouldn't feel like NBA Jam if there weren't digitised players with big heads, choppy crowd animations, silly mascots, and ridiculous-looking dunks. The series' famed announcer, Tim Kritzkow, is back, and he's as outlandish as ever. Classic one-liners such as "boom-shaka-laka" are here, but you'll also be treated to a number of new phrases like "You're the man now, dog!" and a humorous imitation of American Idol's Randy Jackson.
NBA Jam is exactly what you'd want and expect from a NBA Jam game, even one being released in 2010. Everything that made the series great in the mid-90s is intact, yet just enough was modernised so that it doesn't feel too dated. The $79.95 price tag is pushing it a bit for a game that's somewhat light on depth, but hey, it's a blast, and that's what counts. If, however, EA goes to a Madden-like yearly release schedule, they're going to have to provide a lot more bang for the buck if they expect gamers to shell out that much on an annual basis.
Join the PC World newsletter!
Most Popular Reviews
- 1 Sony Xperia Z5 Premium review: Is the world ready for a 4K phone?
- 2 D-Link Taipan AC3200 Ultra tri-band modem-router review
- 3 BlackBerry Priv review: When old habits die hard
- 4 Dell XPS 13 (2016) review: Making the very best Ultrabook
- 5 Microsoft Surface Book review: The verdict on Microsoft's first notebook
Best Deals on PC World
Latest News Articles
- A third of all PC gamers on Steam use Windows 10
- Film Victoria backs women in gaming with new fellowships
- Nintendo kicks off 2016 with new Zelda release and new 3DS
- Expensive gaming desktops and laptops thrive in slumping PC market
- The PS4 is the fastest selling console in Sony’s history
GGG Evaluation Team
First impression on unpacking the Q702 test unit was the solid feel and clean, minimalist styling.
For work use, Microsoft Word and Excel programs pre-installed on the device are adequate for preparing short documents.
The Fujitsu LifeBook UH574 allowed for great mobility without being obnoxiously heavy or clunky. Its twelve hours of battery life did not disappoint.
The screen was particularly good. It is bright and visible from most angles, however heat is an issue, particularly around the Windows button on the front, and on the back where the battery housing is located.
My first impression after unboxing the Q702 is that it is a nice looking unit. Styling is somewhat minimalist but very effective. The tablet part, once detached, has a nice weight, and no buttons or switches are located in awkward or intrusive positions.
- CCImmediate iOS Developer RequiredNSW
- CCMicrosoft Dynamics CRM DeveloperSA
- FTJunior Project Manager | Permanent role in Canberra | NV1/2 clearedACT
- CCEnterprise Systems Infrastructure SpecialistNSW
- FTPrograme ManagerNSW
- CCDBA (Oracle/SQL)NSW
- CCProject Manager - Customer Engagement / NPSVIC
- CCSenior Business Analyst, Enterprise Software SolutionNSW
- CCIT Service Deliver & Improvement ManagerACT
- CCMultiple Middleware DevelopersACT
- CCInformation ArchitectQLD
- FTMobile Designer / Developer - IOSNSW
- CCProgram Master SchedulerNSW
- CCSenior Test AnalystSA
- FTVB6 DeveloperNSW
- CCPega BPM Developer / Configurer - 12 months contractACT
- CCRecords Officer - CanberraACT
- CCSolution Architect - .NET environmentACT
- CCWindows System Admin, Administrator, Technical SupportNSW
- CCSenior Project Manager - ComplianceVIC
- CCContract Analyst Programmer (JAVA/J2EE/SQL) 160205/AP/541Asia
- CCBusiness and Financial AnalystACT
- FTFunctional Business Analyst - Commodities and FX DomainNSW
- FTSenior Unified Communications Consultant - National IT ServicesNSW
- CCUser Experience Designer - BaselineACT