EA Games Need for Speed Undercover
Break out your trench coat, baseball hat and a pair of dark shades.
- Lengthy single player campaign, new experience system rewards you based on ability
- Substandard driving mechanics, less variety in races and events, open-world design handled poorly
Friends don't let friends play Need for Speed: Undercover. Mediocre racing and tacky styling leave it stuck in neutral, gunning its engine while going absolutely nowhere. While a long campaign mode and intriguing new experience system get the pistons pumping, everything grinds to a halt when the rubber hits the road in the worst instalment of the series in recent memory. It's the video game equivalent of test driving a brand new Lamborghini only to have the engine overheat and the tires go flat as soon as you get on the freeway. Too bad the gaming equivalent of AAA doesn't exist; that way, if you're unlucky enough to buy this game, you could get a little roadside assistance.
Price$ 99.95 (AUD)
Best Deals (Selling at 2 stores)
Break out your trench coat, baseball hat and a pair of dark shades because donning a disguise is the only way to save face if you plan on picking up Need for Speed: Undercover. You'll want to go incognito in order to hide the fact you're buying the worst instalment in this long-running racing series. Beyond its brassy sense of style, the game wrecks years of solid racing by introducing derivative and deficient driving mechanics that has the series fitfully spinning its wheels.
Running On Fumes
As a detective working with the Tri-City Bay Area police, Undercover puts you deep in an operation to route out a link between a local street racing syndicate and arms smuggling ring. The sprawling urban area serves as one gigantic raceway, allowing you to roam the streets and highways in search of events. You're encouraged to fit in with these cool criminals by winning challenges, destroying public property, and generally sticking it to the cops.
But pulling off asphalt heroics is made difficult by the introduction of the Heroic Driving Engine, which replaces the tight controls and responsive handling of previous instalments for a set of decent yet poorly executed driving mechanics. The series' fine balance between arcade and simulation has been completely blown to smithereens. Also, events like "Cost To State" which emphasise crash-and-bash tactics over slick driving makes the game feel derivative of titles like Burnout and highlights just how inferior Need for Speed has become when racing head-to-head against the competition.
Call The Tow Truck
It's clear that the Need For Speed series is in need of a GPS unit so it can get back on track. It should go back to doing what it did best: Where are all the cool, varied events? Where's the fine-tuned handling? Where's the intuitive vehicle customisation and tuning? Undercover fails to deliver the fundamental concepts that made the franchise enjoyable, relying instead on slick production values and a trumped up sense of style. The game does a good job of rewarding your skilful driving and there are plenty of options for people who want to venture online but this franchise has clearly driven itself off the side of the road. Hopefully, it'll find its way its way back in time for the next instalment.
Join the PC World newsletter!
Most Popular Reviews
- 1 Sony Xperia Z5 Premium review: Is the world ready for a 4K phone?
- 2 D-Link Taipan AC3200 Ultra tri-band modem-router review
- 3 BlackBerry Priv review: When old habits die hard
- 4 Dell XPS 13 (2016) review: Making the very best Ultrabook
- 5 Microsoft Surface Book review: The verdict on Microsoft's first notebook
Best Deals on PC World
Latest News Articles
- Film Victoria backs women in gaming with new fellowships
- Nintendo kicks off 2016 with new Zelda release and new 3DS
- Expensive gaming desktops and laptops thrive in slumping PC market
- The PS4 is the fastest selling console in Sony’s history
- Assassin's Creed Syndicate PC review impressions: This gorgeous, mostly smooth game is no Unity
GGG Evaluation Team
First impression on unpacking the Q702 test unit was the solid feel and clean, minimalist styling.
For work use, Microsoft Word and Excel programs pre-installed on the device are adequate for preparing short documents.
The Fujitsu LifeBook UH574 allowed for great mobility without being obnoxiously heavy or clunky. Its twelve hours of battery life did not disappoint.
The screen was particularly good. It is bright and visible from most angles, however heat is an issue, particularly around the Windows button on the front, and on the back where the battery housing is located.
My first impression after unboxing the Q702 is that it is a nice looking unit. Styling is somewhat minimalist but very effective. The tablet part, once detached, has a nice weight, and no buttons or switches are located in awkward or intrusive positions.
- FTDigital Marketing Specialist | Media BuyerNSW
- CCHelpdesk SupportNSW
- CCContract Analyst Programmer (SQL/Oracle/.Net) 160129/AP/vhs-bAsia
- CCProject AdvisorNSW
- CCRecords Officer - CanberraACT
- FTJunior Developer | C#, MVC & SQL | Class FinanceNSW
- CC.NET DeveloperNSW
- CCInformation Security ManagerNSW
- CCOperations AnalystNSW
- FTNetwork Engineer | Canberra | NV1 NV2 clearance | Defence projectsVIC
- FTBusiness Intelligence AnalystVIC
- CCSenior Wintel EngineerNSW
- CCSolution Architect - .NET TechnologiesNSW
- FTBusiness Analyst - Superannuation FundVIC
- FTImplementation Consultant, Enterprise SoftwareNSW
- CCSharePoint AdministratorACT
- CCService EngineerVIC
- CCHybris Developer - Global ConsultancyNSW
- FTJava Full Stack Developer - MelbourneVIC
- FTSenior Front End Developer Required Working World Leading Digital TeamVIC
- FTFront End Developer Required Working World Leading Digital TeamNSW
- FTWintel EngineerACT
- CCInformatica ExpertNSW
- CCIBM InfoSphere ConsultantACT
- CCService Desk ManagerVIC