First impression on unpacking the Q702 test unit was the solid feel and clean, minimalist styling.
New Play Control! Donkey Kong Jungle Beat
The selling point of the original Donkey Kong Jungle Beat was that it was a platformer you could play with the bongo controller used in the Donkey Konga line of rhythm games
- Fantastic graphics, great gameplay, wonderful level designs and music
- Short, very easy at first, intense waggle required
An entertaining, original and ambitious platformer, Donkey Kong Jungle beat sees well-deserved second life thanks to Nintendo's New Play Control! line of games.
Buy now (Selling at 22 stores)
There is a certain logic behind the New Play Control! versions of games like Metroid Prime and Pikmin. We know new Wii iterations of both series are on the way in, so it makes sense to want to play the old ones with Wii controls, to get a taste of what's coming. Nintendo's inclusion of Donkey Kong Jungle Beat in the New Play Control! line feels a little more inexplicable.
You see, the selling point of the original Donkey Kong Jungle Beat was that it was a platformer you could play with the bongo controller used in the Donkey Konga line of rhythm games. The small segment of the gaming population that was willing to play Donkey Kong Jungle Beat four years ago remembers the game fondly to this day, but most people just never gave it a chance.
The More Things Change...
With Jungle Beat's New Play Control! facelift the game gets conventional platformer controls, with a certain amount of Remote waggle thrown in for good measure. For the most part, it works. You romp your way through two initial levels, gathering bananas, then face a spectacular boss using your bananas as your health meter. Finishing levels with lots of bananas unlocks crests, which in turn unlock deviously designed bonus levels you can play after you've blown through the main game.
Jungle Beat took some hits from critics back in the day for being a short game. In terms of hours played, it inarguably is. Nobody's going to spend more than five to ten hours with it unless they're going for full completion. That said, the sheer amount of waggling it demands can leave you numb. The game asks you to take a break every hour or so and that's not a bad idea. Breaks draw out the proceedings a bit, though Jungle Beat is still the sort of thing where you can probably play your fill in a single rental.
Something Old, Something New
Donkey Kong: Jungle Beat's biggest shortcoming is that it doesn't support the original bongo controllers at all. It's a fine game to play with Remote and Nunchuk, with some level segments changed to accommodate them, but at points you can really tell the game was intended for more tactile controls. Die-hard fans will, I think, want to take a pass on this version of the game and stick with their GameCube original. For everyone else, here's a chance to see what the guys who made Super Mario Galaxy for their warm-up.
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GGG Evaluation Team
For work use, Microsoft Word and Excel programs pre-installed on the device are adequate for preparing short documents.
The Fujitsu LifeBook UH574 allowed for great mobility without being obnoxiously heavy or clunky. Its twelve hours of battery life did not disappoint.
The screen was particularly good. It is bright and visible from most angles, however heat is an issue, particularly around the Windows button on the front, and on the back where the battery housing is located.
My first impression after unboxing the Q702 is that it is a nice looking unit. Styling is somewhat minimalist but very effective. The tablet part, once detached, has a nice weight, and no buttons or switches are located in awkward or intrusive positions.