Mojo SDK 1.1
With Palm's WebOS and development tools, Web programming ascends to the throne and powers the app layer, but Palm's platform is clearly a work in progress
- Web-based paradigm is well understood by many developers, model-view-controller structure is widely embraced, open architecture for the tools encourages integration with Eclipse and other environments
- Rough edges everywhere in the documentation and the functionality, game programmers can't get at OpenGL or the lowest layers easily.
When the Palm Pre appeared two months ago, the world took one look at the graceful curves and immediately decided there was finally a contender that might stand a chance of attracting some of the crowds clustered around the iPhone. While the Palm Pre's shell may lure some buyers, the software on the inside is just as important. After all, smartphones are just computers for our pockets, and the depth and breadth of software available is a big selling point.
To test this out, I built a few phone apps with the Palm Mojo SDK and came away thrilled with the simplicity. The Mojo SDK doesn't have the word "beta" floating around it, even though it's much younger than many other products that still sport the label. I think it would be fair to apply it here. The general outline of the system is solid and usable, but there are numerous rough edges and dark, undocumented corners. These should be easy for Palm to fix with ample time and attention.
The SDK comes with an emulator, an inspector, a few command-line tools for compiling the code, and some samples. Many people will probably want to get the extensions for Eclipse that hide the command-line complexity and handle the compilation and installation for you. Eclipse is used by most other smartphone manufacturers as well.
The Mojo tools show flashes of genius but often reveal strange glitches. The Inspector would often get disconnected from the Emulator, so I couldn't use it to dig into the structure of the running application. Debugging is an exercise in command-line fun because you ssh into the emulator to look at the processes. I'm hoping for something like Firebug in the future.
The options are coming quickly because of the relative openness of the platform. There are now extensive automatic completion routines for WebOS programming for the Komodo editor from ActiveState Software. I'm sure other tool companies will jump on board.
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PCW Evaluation Team
A smarter way to print for busy small business owners, combining speedy printing with scanning and copying, making it easier to produce high quality documents and images at a touch of a button.
I've had a multifunction printer in the office going on 10 years now. It was a neat bit of kit back in the day -- print, copy, scan, fax -- when printing over WiFi felt a bit like magic. It’s seen better days though and an upgrade’s well overdue. This HP OfficeJet Pro 8730 looks like it ticks all the same boxes: print, copy, scan, and fax. (Really? Does anyone fax anything any more? I guess it's good to know the facility’s there, just in case.) Printing over WiFi is more-or- less standard these days.
As a freelance writer who is always on the go, I like my technology to be both efficient and effective so I can do my job well. The HP OfficeJet Pro 8730 Inkjet Printer ticks all the boxes in terms of form factor, performance and user interface.
I’d happily recommend this touchscreen laptop and Windows 10 as a great way to get serious work done at a desk or on the road.
Ultimately, I think the Windows 10 environment is excellent for me as it caters for so many different uses. The inclusion of the Xbox app is also great for when you need some downtime too!
For me, the Xbox Play Anywhere is a great new feature as it allows you to play your current Xbox games with higher resolutions and better graphics without forking out extra cash for another copy. Although available titles are still scarce, but I’m sure it will grow in time.
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