Sega Super Monkey Ball Adventure
It has long been suggested that the apex of human civilisation was achieved the moment someone decided it would be a really cool idea if monkeys were inserted into translucent balls and made to roll around for everyone's amusement.
- Lacks adventure
Adventure's six party games and puzzle-based challenge mode are the best this game has to offer. With multiple players, Adventure flies in the face of its weak story mode and becomes a genuinely fun experience.
Price$ 79.95 (AUD)
It has long been suggested that the apex of human civilisation was achieved the moment someone decided it would be a really cool idea if monkeys were inserted into translucent balls and made to roll around for everyone's amusement. Monkey Ball was an idea whose time had come, and it ushered in a brand-new era of good feeling among the masses.
It is a sad truth of the video game industry that no good idea goes unexploited and, eventually, beaten like a dead horse. After a series of sequels and spin-offs, Sega has attempted to take its well-liked Super Monkey Ball franchise in a new direction, but the results are unimpressive at best.
A brand-new story mode is the big-ticket item here, but sadly, the introduction of a plot is clumsily done, and it adds nothing to the overall experience. The game offers a sugary-sweet plot so cloying it could choke a Care Bear, and tops it off with a host of non-player characters who, when offering up quests to the player, speak an annoying, ear-destroying gibberish.
The game lacks one thing: adventure. The introduction of quests means players will often times feel like everyone's errand boy, shooing away birds, delivering items, lifting the proverbial barge and toting the proverbial bale. The shift in focus from frantic puzzles to leisurely exploration means stretches of boredom punctuated by moments of wandering aimlessly attempting to find the next plot point. Worse, the introduction of huge environments actually sparks a series of poor design choices, ones that didn't exist in earlier Monkey Ball titles, that further pothole the gameplay.
Join the PC World newsletter!
Most Popular Reviews
- 1 Samsung Galaxy Note 7 review
- 2 Portable power: Venom Blackbook 13 Zero review
- 3 Alcatel Idol 4S review: King of the mid-range?
- 4 Witness a 241% Australian price hike: Dell Latitude 7370 review
- 5 Is this the best value phone on the market? Moto G4 Plus review
Latest News Articles
- Divinity: Original Sin II preview: Choose your own reactive, gloriously chaotic adventure
- South Park: The Fractured But Whole preview: With great farts come great responsibility
- Konami's Metal Gear Survive is a co-op zombie survival game
- Microsoft wants all your devices to run on Xbox One’s proprietary wireless signal
- Warning: No Man’s Sky's PC port is broken and buggy
GGG Evaluation Team
First impression on unpacking the Q702 test unit was the solid feel and clean, minimalist styling.
- CCCustomer Service RepresentativeQLD
- FTSAP FI/CO module- Tester/ Quality AnalystNSW
- CCSenior Business Analyst/Designer, Funds ManagementNSW
- CCWeb Content SpecialistNSW
- CCMurex Developers x 2NSW
- CCProject Resource SpecialistVIC
- CCSenior Java DeveloperVIC
- CCContract Systems Analyst (Datacentre Maintenance) 160817/SA/993Asia
- CCProject Manager - PCI DSS / IMACSQLD
- CCContract Systems Analyst (JAVA/MySQL/PHP) 160819/SA/173Asia
- FTOrchestration Engineer - DevOps - PuppetVIC
- CCContracts and Procurement SpecialistACT
- CCContract Programmer (IT Security/Website Admin.) 160824/P/567Asia
- CCSenior Embedded Software EngineerWA
- CCWindows EngineerVIC
- CCContract Analyst Programmer (JBoss/J2EE/SQL) 160830/AP/193Asia
- CCSQL Database Administrator - DBANSW
- FTApplication AdministratorACT
- CCJava / J2ee ProgrammersACT
- FTTest EngineerNSW
- CCContract Analyst Programmer (JAVA/SQL) 160826/AP/972Asia
- CCContract Analyst Programmer (.NET/SQL Server) 160829/AP/267Asia
- CCPersonal AssistantVIC
- CCSolution Architect - WMS/LogisticsVIC
- FTSenior Front End Developer (UX/UI)SA