Electronic Arts recently held a Need for Speed: Most Wanted preview event in Sydney, allowing the media to go hands on with the latest builds of the game for Xbox 360, PlayStation Vita and Apple iPad.
We take a first look at Fitbit's new Zip wireless activity tracker.
Electronic Arts has combined its two Australia based mobile development studios, IronMonkey and Firemint, to form Firemonkeys.
Megan Myers first worked as an educational technologist at a college in New York, where she created learning tools for professors.
Company of Heroes was well received when it came out on PC, spawning a pair of expansion packs in the process.
Diablo III is finally here and many of you are probably already playing it. With five separate classes that each have their own unique playstyle, you may be having trouble picking which one to play first. Luckily we've got a guide to choosing which c...
Final Fantasy and Dragon Quest are some popular RPG properties to come out of Japan, and they are often distinguished by their unique characters and setting.
THQ, Capcom’s local distributor, recently held a closed media event to showcase the latest build of its upcoming open world RPG, Dragon’s Dogma.
Jay Fitzloff's history is all video games, but he still feels like he has run the gamut of everything, He initially started at Game Informer magazine in the U.S. as a journalist before he moved to New York City to work at Take 2/Rockstar as a product...
John Gunn found himself at 3dfx through STB Systems, a developer and manufacturer of video cards for OEMs such as Dell, Hewlett-Packard, and Gateway.
Robyn Théberge started her career in video game development after joining BioWare two years ago.
Firemint project lead, Ptolemy Oberin, sat down and talked to PC World about making iPhone games, Flight Control Rocket, and being featured in Apple commercials
Nino Kalogeropoulos’ journey with the PlayStation started when he joined Sony Computer Entertainment Australia (SCE Australia) in 1997 in a PR role.
Jonathan Lim, or Jono as he known to his friends, started his video game career with a short stint at Electronic Arts before he moved to Radical Entertainment where he’s been ever since.
Before Jarrad Trudgen came to IronMonkey Studios in 2009, he spent several years growing his game development skills at several high profile studios in Australia.
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GGG Evaluation Team
First impression on unpacking the Q702 test unit was the solid feel and clean, minimalist styling.
For work use, Microsoft Word and Excel programs pre-installed on the device are adequate for preparing short documents.
The Fujitsu LifeBook UH574 allowed for great mobility without being obnoxiously heavy or clunky. Its twelve hours of battery life did not disappoint.
The screen was particularly good. It is bright and visible from most angles, however heat is an issue, particularly around the Windows button on the front, and on the back where the battery housing is located.
My first impression after unboxing the Q702 is that it is a nice looking unit. Styling is somewhat minimalist but very effective. The tablet part, once detached, has a nice weight, and no buttons or switches are located in awkward or intrusive positions.
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