5 reasons why Ghostbusters: The Videogame is going to be lame

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Over the past 24 hours, Aussie and European gamers have been reeling from the shock news that Ghostbusters: The Videogame will be a PlayStation exclusive. Incensed Wii and Xbox owners have been crying foul on every corner of the Net, while the Sony elite smile smugly and unleash the trolls of war (“who ya gonna call? Not Bill Gates! Boo-ya! Etc.”)

Being an Xbox owner, I got carried away by the hoopla like the rest of 'em, before coming to a sober and unbiased realisation – Ghostbusters: The Videgame will almost certainly suck. Think about it. This is the same project that started life as a ropy Zootfly video demonstration on YouTube. How can it possibly be anything other than awful?

Now, we’re not supposed to pass judgment on a game before we review it – to do so would be grossly unprofessional. But if it looks like barbequed dog hair, and smells like barbequed dog hair, it must be a duck covered in barbequed dog hair.

In the following slideshow, we list the five top reasons why Xbox and Wii owners are better off without Ghostbusters: The Videogame. It wont ease the pain, but it's the best pitiful balm we could come up with...

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5 reasons why Ghostbusters: The Videogame is going to be lame

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