E3 2009 wrap: Best, worst, and weirdest games and tech

From Microsoft's no-controls 'Natal' to Sony's PlayStation 3D motion sensor to Nintendo's quirky Wii vitality gauge, what was hot -- or not -- at this year's E3.

Massively Multi-Layered: Brink



Take a masterful multiplayer shooting game for Xbox 360, PS3, and Windows, then add in an impressive graphics engine that can draw out a couple crowded city blocks without hiccuping. Throw in a story and the ability to play with computer-controlled bots in a single player story if you like. That, in a rather large nutshell, is Brink. Coming from the guys that built Enemy Territory: Quake Wars (a game used in our PC WorldBench testing suite), these people mastered the art of large-scale balanced combat. --Darren Gladstone

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