Square Enix financials: people love to buy Final Fantasy

Final Fantasy keeps Square Enix in the black

In 2008, Square-Enix was creating Final Fantasy games. In 2009, they released Final Fantasy games. In 2010, they'll release more Final Fantasy games. Those three facts are the main reasons Square-Enix reported a 50-percent increase in revenue for the last nine months of 2009 over 2008, and why the company forecasts a successful first quarter for this year.

Due in large part to the release of Final Fantasy XIII in Japan, Square-Enix reported a 48 per cent increase in income from March to December of 2009 when compared to the same period in 2008.

Eidos Batman: Arkham Asylum during that same timeframe, which probably helped things a bit, as did the worldwide release of Final Fantasy Crystal Chronicles: The Crystal Bearers.

With Final Fantasy XIII and Just Cause II coming out in the US next month, the predictions for the final quarter of this fiscal year (which ends in March) are upbeat, predicting a 58% increase in revenue for the fiscal year overall over the previous one that ended last March.

A comment from the financial report pointed out Square-Enix's methods of success. "We are pleased with the success of our Final Fantasy XIII launch in Japan" said Yoichi Wada, the President and Representative Director of Square Enix, who continued "Further, our integration activities since the acquisition of Eidos in April are progressing rapidly and allowing us to strengthen our global business framework."

What should be interesting is seeing how the next fiscal year shapes up for Square-Enix, as the company has many relatively unestablished IPs like Nier and Supreme Commander in the works for major consoles, as well as iPhone versions of the first two Final Fantasy games.

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Dave Rudden

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