Gamers will remember the ever-popular Unreal Tournament that was released approximately three years ago. Digital Extremes’ latest offering, Unreal Tournament 2003, is no slouch.
The maps are visually stunning. Some have incredible detail, pleasing enough to the eye that you may feel compelled to stop and explore the surroundings mid-match. Below the surface, though, this game is nothing new. It’s based on the same engine as its predecessor, and gamers will either love or hate this title for that very reason.
Some of the original weapons from UT are still present and some new weapons are also available. The pistol of old has been replaced by an assault rifle coupled with an underslung grenade launcher. The sniper rifle has been substituted by a lightning gun, which can be annoying due to its slow reload times. Other new weapons are a shieldgun and the ion painter. The weapons set is completely balanced, with each weapon having its pros and cons.
Deathmatch, Team Deathmatch and Capture the Flag play modes are all still present, but fans of the original UT will be upset to find that Assault has been omitted. To compensate, there are two new modes available: Double Domination and Bombing Run. The former is a team game in which teams must hold two strategic locations simultaneously for eight seconds to gain points. Bombing Run is a digital version of soccer whereby teams fight for possession of a ‘ball’ and earn points by throwing it through the opposition’s goal.
This title builds on an already successful format and adds some new tweaks and designs to keep the fans happy with their itchy trigger fingers.
Developer: Digital Extremes