Ashes of the Singularity: Escalation
Ashes of the Singularity ($40 on Humble) was one of the very first DX12 games, and it remains a flagbearer for the technology to this day thanks to the extreme scalability of Oxide Games’ next-gen Nitrous engine. With hundreds of units onscreen simultaneously and some serious graphics effects in play, the Crazy preset can make graphics cards sweat. Ashes runs in both DX11 and DX12, but we only test in DX12, as it delivers the best results for both Nvidia and AMD GPUs.
Surprise! The GTX 1070 Ti actually winds up faster than the RTX 2060 FE across the board, albeit barely. The overclocked GTX 1060 remains far behind, eating the dust of these more powerful—and more expensive—graphics options.
We’re going to wrap things up with a couple of older games that aren’t really visual barnburners, but still top the Steam charts day-in and day-out. These are games that a lot of people play. First up: Grand Theft Auto V ($30 on Humble) with all options turned to Very High, all Advanced Graphics options except extended shadows enabled, and FXAA. GTA V runs on the RAGE engine and has received substantial updates since its initial launch.
Again, the GTX 1070 Ti is technically a hair faster than the RTX 2060 in raw average frame rates, but really it’s a dead heat. The GTX 1070 and Vega 56 hang around the same ballpark, too.
Rainbow Six Siege
Like Ghost Recon Wildlands, this game runs on Ubisoft’s AnvilNext 2.0 engine, but Rainbow Six Siege responds especially well to graphics cards that support async compute—like the RTX 2060 Founders Edition. It opens a sizeable lead over comparable Nvidia GPUs, though AMD’s Radeon cards perform even better. They cost more money, though.
Next page: Power, thermals, and bottom line