Dark Void's development team includes some of the same talented folks who birthed the Crimson Skies series
- Exciting aerial combat sequences, tight controls both in the air and on the ground, vertical cover novelty
- Dull and dim-witted enemies offer little challenge, monotonous ground encounters, annoying escort missions
While its innovative premise and exciting aerial combat highlight this ambitious shooter, Dark Void's lacklustre AI, short campaign and lack of polish are detrimental to the game's overall experience.
Price$ 109.95 (AUD)
If you've ever wished you could get one of those lumbering no-necked thugs from Gears of War to leap more than a few inches off the ground, you'll appreciate Dark Void's concept of "vertical cover": the ability to blast skyward and grapple onto something high overhead to gain a tactical advantage is initially thrilling. Unfortunately, that exhilarating gimmick quickly becomes tiresome and the disjointed, uneven experience will leave you reaching for the barf bag.
Dark Void's development team includes some of the same talented folks who birthed the Crimson Skies series, so their pedigree for high-flying games can't be argued. That expertise really pays off with an introductory sequence that really flies (pun intended): after a quick primer mission, you hop into the pilot seat as Will Grey, a square-jawed jockey who wrecks his plane on an uncharted island in the Bermuda Triangle and fumbles his way into a grim parallel universe of hissing Watchers and desperate resistance fighters. What starts as a mission to repair your busted ride becomes a quest to save humanity from alien invaders. Unfortunately, the game quickly degenerates into a repetitive and unsatisfying experience that fails to fully capitalise on the initial sense of inertia. Hurtling between huge rock columns in the alien equivalent of Monument Valley while blasting agile flying saucers to bits is fun at first but the novelty quickly wears thin, especially when you realise that every aerial arena is virtually identical to the one you just conquered
You spend most of your time in Dark Void hustling from checkpoint to checkpoint, with frequent pauses to engage small crowds of robotic bad guys in combat. The gameplay falls into a rinse-lather-repeat cycle of striding up to a waist-high bit of debris, tapping a button to slide into cover, and shooting anything that pokes out a head or leaps into plain sight. The controls are responsive, and you'll occasionally face heavily armoured tough guys who actually put up a decent fight but for the most part, you'll tangle with braindead enemies who lack any personality or survival instincts. Every now and then one will lob a grenade in your general direction, and some commit suicide in deadly bubbles of expanding energy, but most only put up a challenge when they show up in sufficient numbers. Eventually I got tired of pretending that tactics mattered and tore around bashing skulls with melee attacks in a desperate attempt to get some adrenaline flowing.
This is where I wish I could say that the touted "vertical cover" comes to the rescue. Though this aspect of Dark Void is relatively innovative, its immediate novelty never proves to be anything more than a simplistic gimmick. The first few times I clutched the underside of a cliff or dangled off a metal platform, I found the vertiginous change of perspective exhilarating. But that dizzying effect wore off in a hurry, and before long I felt like I was just fighting the same ordinary ground-based battles except this time, I was on the top floor instead of in the lobby.
Dark Void works best on the rare occasions when it sets you free in expansive levels free of narrow transitions and contrived blockages, where you can choose to pound the ground in terrestrial combat, raise hell from a hovering high point, or streak around like a human missile. But for the most part, Dark Void saddles you with aggravating objectives and other nuisances that completely kill the buzz. One mission that required me to take down three four-legged Archon tanks before they can destroy the resistance's Ark put me within a hair's breadth of switching the difficulty to "casual" just so I wouldn't have to play it any more, and I'd rather face water torture than endure another of the game's "Defend the Suicidal Dimwit" missions.
When I was done with the game, I found myself feeling thankful that the solo campaign was just six hours long -- you know it's a bad sign when you see a short campaign as a *positive*. If the foes were cunning enough to make every encounter unique, or the game made better use of the verticality inherent in the premise, Dark Void would have fared a whole lot better, but ultimately, it's a disappointing title that never manages to leave the tarmac.
Join the newsletter!
Dyson Supersonic™ Hair Dryer Fuchsia/Iron
Bang and Olufsen BeoVision 14
Panasonic OLED 4K Ultra HD TV - TH-77EZ1000U
Breitling Superocean Heritage Chronographe 44
Nespresso Creatista Coffee Machine
WD MY PASSPORT™ X Gaming Storage
SanDisk MicroSDXC™ for Nintendo® Switch™
cloudandco Smart Cane
WD MY PASSPORT™ Gaming Storage
Panasonic OLED 4K Ultra HD TV - TH-55EZ950U
Toys for Boys
Lego Mindstorms EV3
LaCie Rugged USB-C Portable Hard Drive
Leica M10 Digital Rangefinder Camera
Onyx Smart Walkie Talkie
Google Daydream View VR Headset
Ubiquiti Network’s Front Row Camera
Propel Star Wars T-65 X-Wing Drone
Bose SoundLink Micro
PETKIG Go Smart Dog Leash
iRobot Roomba 980 Vaccum Cleaning Robot
Dearear Endear In-ear Wireless Earphones
Xbox One X
Belkin Pocket Power 10,000mAh
Toffee Bags Commuter Satchel
WD MY CLOUD™ HOME Personal Cloud Storage
Amazon Echo Bluetooth Speaker
Panasonic 4K UHD Blu-Ray Player and Full HD Recorder with Netflix - UBT1GL-K
Nest Protect Smart Smoke Alarm
Panasonic Hi-Fi - SC-UA7GS-K
Panasonic Portable Splashproof Fun - RF-D20U
Ikea NORDMÄRKE Wireless Charging Pad
Raspberry Pi Starter Kit
Tile Pro Bluetooth Tracker
Lexon Flip Alarm Clock
Logitech Doodle Collection Wireless Mouse
Urbanworx Full HD Action Camera
3SIXT 3-in-1 Smartphone Lens Kit
Kogan Bluetooth Soundbar
Razer DeathAdder Expert Ergonomic Gaming Mouse
Most Popular Reviews
- 1 Huawei Mate 10 Pro Review: A solid winter flagship that cribs from the best
- 2 Google Pixel 2 review: not quite 'pixel perfect' but damn close
- 3 Huawei Nova 2i review: Flagship features get smuggled into the mid-tier
- 4 Moto X4 review: This is what a world without MotoMods looks like
- 5 Giabyte Aorus X9 Gaming Laptop review: Full, in-depth review
Latest News Articles
- Acer attempts to woo Australian gamers with reveal of its new Predator range
- Nintendo Switch software update: What does 4.0.0 feature and how to install it?
- Robot House announce vacuum-bot adventure game ahead of PAX Australia
- Wargaming launches ANZ servers for World of Tanks
- VR fairytale game Luna due for Oct 17 release
PCW Evaluation Team
It’s easy to set up, it’s compact and quiet when printing and to top if off, the print quality is excellent. This is hands down the best printer I’ve used for printing labels.
Brainstorming, innovation, problem solving, and negotiation have all become much more productive and valuable if people can easily collaborate in real time with minimal friction.
The print quality also does not disappoint, it’s clear, bold, doesn’t smudge and the text is perfectly sized.
The Huddle Board’s built in program; Sharp Touch Viewing software allows us to easily manipulate and edit our documents (jpegs and PDFs) all at the same time on the dashboard.
The biggest perks for me would be that it comes with easy to use and comprehensive programs that make the collaboration process a whole lot more intuitive and organic
I rate the printer as a 5 out of 5 stars as it has been able to fit seamlessly into my busy and mobile lifestyle.
- Huawei Mate 10 Pro review
- Get set for Amazon Australia Black Friday launch
- Destiny 2 PC review
- What's the difference between an Intel Core i3, i5 and i7?
- Laser vs. inkjet printers: which is better?
Product Launch Showcase
- FTDomain Architect - AWS / AzureOther
- CCSenior Business AnalystNSW
- CCReporting AnalystNSW
- FTSenior Business AnalystVIC
- FTOffice Manager | Start-up | Global Cloud ProviderVIC
- CCDevelopers ? Multiple opportunities (Brisbane)NSW
- CCWeb Applications Project ManagerNSW
- FTChange Manager, SAPConnect TransformationOther
- TPSenior Project ManagerNSW
- FTIT Service DeskSA
- FTWindows Server EngineerOther
- TPEL1 Business AnalystACT
- CCSolution ArchitectNSW
- FTFinancial AdministratorOther
- FTSenior Solution ArchitectVIC
- TPProject CoordinatorNSW
- FTServiceNow Solution SpecialistOther
- FTManager, PortfolioOther
- FTCommunications ManagerOther
- FT0365 Consultant - Large Scale O365 ImplementationVIC
- FTSolution Architect - CloudOther
- FTJava DeveloperOther
- FTTest ManagerACT
- FTSenior Business Analyst - WealthOther
- FTBusiness AnalystOther