Red Steel 2
Red Steel 2 is vast improvement over its predecessor
- The melee combat is impressive, designers take full advantage of the Motion Plus accessory
- The same level of technical expertise is missing from almost every other aspect of the game
A vast improvement over its launch title predecessor, Red Steel 2 takes full advantage of Nintendo's Wii MotionPlus accessory with responsive swordplay and fast-paced melee. Unfortunately, the rest of the game falls victim to repetitive combat and a lacklustre story for an uneven overall experience.
Price$ 79.95 (AUD)
The original Red Steel was a Wii launch title, which is the only reason why I find it interesting. It was flawed and poorly designed, but it remains memorable because it was one of the first attempts to implement Nintendo's new-fangled motion controls into something other than a simplistic party style game. More importantly, it failed to do so, which was valuable because it tempered some of the revelatory joy that resulted from Wii Sports; it was a reminder of how far the technology, exciting as it was, had to go before it could reach its potential. Playing Red Steel 2 almost three and a half years later shows just how a strong a grip (pun intended) developers now have on the Wii's unique capabilities. But due to a myriad of issues, Red Steel 2 will also likely be relegated to 'interesting historical footnote' status, remembered more for its use of the Motion Plus accessory than for its own relative merits.
At the time of this writing, a handful of other games like Wii Sports Resort and EA's Grand Slam Tennis have already implemented Motion Plus, a peripheral that adds greater fidelity to the Wii's motion controls. But Ubisoft Paris built a finely honed combat system to go with the greater sense of control, elevating the chunk of plastic to 'necessary component' status. You can actually feel the difference when navigating the world with the first-person viewpoint. Aiming -- and more importantly, turning -- is handled with a deft precision that puts even High Voltage's The Conduit to shame. But the Motion Plus really benefits the hand-to-hand combat: the original Red Steel was fairly awful at translating your physical movements to the screen, but Red Steel 2 handles the melee attacks with far more aplomb. You still end up flailing your arm around a lot, especially when you're trying to activate a strong strike -- this requires a wide swiping motion versus the light attack, which requires just a quick flick of the wrist -- but it definitely offers a greater degree of control than anything I've seen previously.
Red Steel 2 also makes heavy use of a combo system that relies on power moves like 'The Matador,' wherein you quickly sidestep around to your opponent's exposed backside, and 'The Guillotine,' where you jump up into the air and slash down with great force. You also gain access to special powers like the Dragon, which is basically Force Push, and the Tiger, a purely defensive manoeuvre which lets you parry almost any attack. The combos give you a variety of ways to off your foes and, when used properly, can turn you into a whirling dervish capable of two-hit insta-kills. At its best, the combat is satisfying, and you can easily kill a roomful of enemies with a few well-timed swipes. The sword is so useful that I stopped using the gun after a while (it helps that you can deflect most bullets like a Jedi simply by holding down the A button); I would still use firearms for the sake of variety and to kill the occasional airborne foe, but the sword became my de facto weapon of choice, and I think that says a lot about the overall quality of the melee combat.
But where Red Steel 2 stumbles is in every other aspect of the game. The world, for example, has absolutely no sense of internal logic; it's a mash-up of feudal Japan and the Old West, which is cool in a nonsensical anime sort of way, but it doesn't offer any sort of narrative structure. The story revolves around an ancient clan who guards a special ore from which incredible swords can be crafted, but it's really just a thinly veiled excuse to take you from one area to the next. I also didn't like that the world was broken up into small discrete zones; there are opportunities to venture off and discover hidden items, but for the most part, you enter an area, clear it of enemies then head to the nearest exit. There is also a healthy loading pause between areas; they cleverly disguise it with simple animations but the constant breaks are difficult to ignore.
If the satisfying melee combat was tied into a better game with a compelling story, I'd praise Red Steel 2 as the next step in the Wii's evolution. But the nonsensical narrative, the repetitive nature of the gameplay, and the poor pacing keeps it from being anything more than a promising glimpse at the future of FPS games on the Wii. The Motion Plus is the real deal, and even though it needs a bit more tweaking before it offers an absolute sense of control over the onscreen action, it's still an impressive technology; I just wish the game surrounding the intuitive scheme exhibited the same sense of quality and expertise.
Join the newsletter!
Most Popular Reviews
- 1 Samsung Galaxy Note 8: Full, in-depth review
- 2 Huawei Y5 (2017): Full, in depth review
- 3 LG G6 Plus: Full, in-depth review
- 4 First Look: Nikon D850
- 5 OnePlus 5: Full, in-depth review
Latest News Articles
- Robot House announce vacuum-bot adventure game ahead of PAX Australia
- Wargaming launches ANZ servers for World of Tanks
- VR fairytale game Luna due for Oct 17 release
- Event schedule announced for PAX Aus 2017
- Hand of Fate 2 set for Nov. 7 launch, will support 4K HD on Xbox
PCW Evaluation Team
Brainstorming, innovation, problem solving, and negotiation have all become much more productive and valuable if people can easily collaborate in real time with minimal friction.
The print quality also does not disappoint, it’s clear, bold, doesn’t smudge and the text is perfectly sized.
The Huddle Board’s built in program; Sharp Touch Viewing software allows us to easily manipulate and edit our documents (jpegs and PDFs) all at the same time on the dashboard.
The biggest perks for me would be that it comes with easy to use and comprehensive programs that make the collaboration process a whole lot more intuitive and organic
I rate the printer as a 5 out of 5 stars as it has been able to fit seamlessly into my busy and mobile lifestyle.
It’s perfect for mobile workers. Just take it out — it’s small enough to sit anywhere — turn it on, load a sheet of paper, and start printing.
- Jabra Elite Sport (2017) review
- How to download the Windows 10 Fall Creators Update right now
- What's the difference between an Intel Core i3, i5 and i7?
- Laser vs. inkjet printers: which is better?
Product Launch Showcase
- FTDigital Marketing ExecutiveOther
- FTRuby on Rails DeveloperOther
- FTSolutions Architect - Higher EducationOther
- FTChange Lead- Strategic Implementation & Transformation ProjectsOther
- TPJava DeveloperWA
- CCWindows / Unix / Linux Systems Administration / Support SpecialistNSW
- FTRPA Tech LeadVIC
- CCCognos/Datastage DeveloperQLD
- CCCommunications Business Analyst - LTE / 4G / 3GWA
- TPProject CoordinatorNSW
- CCBusiness Analyst - BI & ReportingNSW
- FTLead Business AnalystNSW
- TPBusiness Analyst | Utilities | Multiple PositionsQLD
- TPBusiness Process Consultant DigitalVIC
- CCSQL Server DeveloperQLD
- FTScrum MasterOther
- FTService Desk Technical LeadOther
- FTLead Strategy Manager - ConsultancyOther
- FTCommunications Specialist- Change / MarketingOther
- FTPermanent Project ManagersACT
- TPNetwork EngineerNSW
- TPICT Procurement Officer | NorthsideQLD
- FTDeveloper- Xamarin, ASP.Net, Ajax, Java Script, MVC , AndroidOther
- FTRecruitment Specialist - $40 p/hr - IMMEDIATE STARTOther
- CCSAP HR / Payroll AnalystWA